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These rogues are masters of changing their shape. The Skinshifter makes for an efficient and deadly assassin, and possesses a variety of melee as well as ranged combat skills. They are also considered the most adept practitioners of the art of stealth.

“What roles? AHA, while solo Skinshifters are lethal, sneaky and deadly! Might not be handy in a group…You can easily deduce that we are more suitable on our own to preserve a better camouflage. But in a group? YES, we can fit in! But I don’t think that would work as well…Though our delicate offensive capabilities could potentially wreak havoc in a suitably controlled environment” – Master Skinshifter Shift, The Academy, Hawksmouth

Skinshifter Skill Sets / Skill Type: Soul[]

Highlighted entries in the tables below denote skills which are exclusive to Skinshifters. Non-highlighted entries denote skills which are available to all rogue archetype classes.


Skill Set 1 (unlocked at character creation)[]

Skill Skill Details Description Effect Details
Dust Kicker Dust Kicker Normal (Combo type) Focus (Skill Attribute) Magic (Attack type) Soul (Magic type) 9 sec. Cooldown time Short Range
  • Deal minor damage to up to two enemies.
  • Targets receive Distract (12s).

Distract: Concentration is reduced by 3 Ranks. At the end of the duration, Concentration is raised by 3 ranks again.

Gash Gash Normal (Combo type) Focus (Skill Attribute) Melee (Attack type) Rune (Magic type) 5 sec. Cooldown time Short Range
  • Target receives Wound (12s).
  • Target loses 1 rank Concentration.

Wound: Lose health over time. Ignores resistance and affinity.

Hack Hack Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Rune (Magic type) 3 sec. Cooldown time Short Range
  • Deal moderate damage.
-
Quick Strike Quick Strike Normal (Combo type) Focus (Skill Attribute) Melee (Attack type) Spirit (Magic type) 4 sec. Cooldown time Short Range, Maneuver
  • Deal moderate damage.

Maneuver: Gain 1 rank concentration on hit, but lose 1 rank concentration if the attack misses.

Shoot Shoot Normal (Combo type) Focus (Skill Attribute) Ranged (Attack type) Soul (Magic type) 4 sec. Cooldown time Long Range
  • Deal moderate damage.
-
Side Step Side Step Normal (Combo type) Focus (Skill Attribute) Melee (Attack type) Soul (Magic type) 8 sec. Cooldown time Short Range, Maneuver
  • Target receives Distract (12s) and Expose [Melee] (12s).

Maneuver: Gain 1 rank concentration on hit, but lose 1 rank concentration if the attack misses.
Distract: Concentration is reduced by 3 Ranks. At the end of the duration, Concentration is raised by 3 ranks again.
Expose [Melee]: Reduces melee resistance and increases damage taken from melee attacks.

Slash Slash Normal (Combo type) Mind (Skill Attribute) Melee (Attack type) Spirit (Magic type) 3 sec. Cooldown time Short Range
  • Deal moderate damage.
-
Spine Stab Spine Stab Normal (Combo type) Focus (Skill Attribute) Melee (Attack type) Soul (Magic type) 4 sec. Cooldown time Short Range, Backstab
  • Deal heavy damage.

Backstab: Specific attacks that deal increased damage when the target is hit from the rear.


Skill Set 2 (unlocked at level 5)[]

Skill Skill Details Description Effect Details
Dance of Blades Dance of Blades Normal (Combo type) Focus (Skill Attribute) Melee (Attack type) Rune (Magic type) 8 sec. Cooldown time Short Range
  • Deal heavy calculated damage.
  • Deal up to 2 times minor calculated damage to up to 2 surrounding enemies.

Calculated: Thoughtful attacks that have increased damage if the target has a lower concentration than the Skill User.

Draw Heart Draw Heart Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Soul (Magic type) 4 sec. Cooldown time Short Range
  • Deal moderate calculated damage.
  • Receive a minor heal on hit.

Calculated: Thoughtful attacks that have increased damage if the target has a lower concentration than the Skill User.

Headshot Headshot Normal (Combo type) Focus (Skill Attribute) Ranged (Attack type) Spirit (Magic type) 7 sec. Cooldown time Long Range
  • Deal heavy calculated damage.

Calculated: Thoughtful attacks that have increased damage if the target has a lower concentration than the Skill User.

Quick Slice Quick Slice Normal (Combo type) Focus (Skill Attribute) Melee (Attack type) Rune (Magic type) 2 sec. Cooldown time Short Range, Maneuver
  • Deal minor calculated damage.

Maneuver: Gain 1 rank concentration on hit, but lose 1 rank concentration if the attack misses.
Calculated: Thoughtful attacks that have increased damage if the target has a lower concentration than the Skill User.

Rupture Rupture Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Soul (Magic type) 7 sec. Cooldown time Short Range, Backstab
  • Deal moderate damage.
  • Target receives Expose [Melee] (12s).

Backstab: Specific attacks that deal increased damage when the target is hit from the rear.
Expose [Melee]: Reduces melee resistance and increases damage taken from melee attacks.

Slither Back Slither Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Soul (Magic type) 10 sec. Cooldown time Short Range, Maneuver
  • Teleport to a nearby enemy.
  • Target receives Doom (12s).
  • You can not teleport to an enemy directly next to you.

Maneuver: Gain 1 rank concentration on hit, but lose 1 rank concentration if the attack misses.
Expose [Melee]: Reduces melee resistance and increases damage taken from melee attacks.
Doom: All incoming heal effects are decreased and take more damage from soul attacks.

Skill Set 3 (unlocked at level 11)[]

Skill Skill Details Description Effect Details
Aimed Thrust Aimed Thrust Normal (Combo type) Focus (Skill Attribute) Melee (Attack type) Spirit (Magic type) 4 sec. Cooldown time Short Range, Backstab
  • Deal moderate calculated damage.

Backstab: Specific attacks that deal increased damage when the target is hit from the rear.
Calculated: Thoughtful attacks that have increased damage if the target has a lower concentration than the Skill User.

Assassinate Assassinate Opener (Combo type) Mind (Skill Attribute) Melee (Attack type) Soul (Magic type) 12 sec. Cooldown time Target
  • Mark target (8s), Opener Ante
  • Gain 3 ranks Concentration if Marked target dies within 8 seconds.

Ante: You recieve a small heal each time you deal damage.

Blind Blind Normal (Combo type) Focus (Skill Attribute) Magic (Attack type) Rune (Magic type) 16 sec. Cooldown time Short Range
  • Target receives Blind (8s).

Blind: Ranged skills cannot be used.

Exterminate Exterminate Opener (Combo type) Mind (Skill Attribute) Melee (Attack type) Soul (Magic type) 12 sec. Cooldown time Target
  • Mark target (8s), Opener Diffuse
  • Gain 3 ranks Physique if Marked target dies within 8 seconds.

Diffuse: All attackers lose concentration.

Liquidate Liquidate Opener (Combo type) Mind (Skill Attribute) Melee (Attack type) Soul (Magic type) 12 sec. Cooldown time Target
  • Mark target (8s), Opener Intuition
  • Gain 3 ranks Morale if Marked target dies within 8 seconds.

Intuition: Focus attribute is increased.

Snipe Snipe Normal (Combo type) Focus (Skill Attribute) Ranged (Attack type) Spirit (Magic type) 4 sec. Cooldown time Long Range, Backstab
  • Deal moderate calculated damage.

Backstab: Specific attacks that deal increased damage when the target is hit from the rear.
Calculated: Thoughtful attacks that have increased damage if the target has a lower concentration than the Skill User.

Skill Set 4 (unlocked at level 16)[]

Skill Skill Details Description Effect Details
Aim Aim Normal (Combo type) Focus (Skill Attribute) Magic (Attack type) Soul (Magic type) 3 sec. Cooldown time Self
  • Become Infused [Ranged] (4s).

Infused [Ranged]: Increases ranged damage dealt.

Moulinet Moulinet Finisher (Combo type) Mind (Skill Attribute) Melee (Attack type) Soul (Magic type) 14 sec. Cooldown time Short Range, Backstab, Maneuver, Finisher Cyclone Strike
  • Deal extreme calculated damage.

Backstab: Specific attacks that deal increased damage when the target is hit from the rear.
Maneuver: Gain 1 rank concentration on hit, but lose 1 rank concentration if the attack misses.
Cyclone Strike: Increase damage per combo point.
Calculated: Thoughtful attacks that have increased damage if the target has a lower concentration than the Skill User.

Silent Strike Silent Strike Finisher (Combo type) Body (Skill Attribute) Magic (Attack type) Soul (Magic type) 20 sec. Cooldown time Short Range, Maneuver, Finisher Numbsting
  • Target receives Silence (8s).
  • Target loses 1 rank Concentration.

Maneuver: Gain 1 rank concentration on hit, but lose 1 rank concentration if the attack misses.
Numbsting: Decrease more Concentration per combo point. Increase concentration gain of Maneuver per combo point.
Silence: Magic skills cannot be used.

Slitshade Slitshade Finisher (Combo type) Mind (Skill Attribute) Magic (Attack type) Soul (Magic type) 25 sec. Cooldown time Short Range, Finisher Sleight
  • Teleport behind target.
  • Target receives Paralyse (12s).

Sleight: Enhance Paralyse per combo point.
Paralyse: Lose physique during movement. Loss increases as movement does.

Vile Cut Vile Cut Normal (Combo type) Focus (Skill Attribute) Melee (Attack type) Soul (Magic type) 10 sec. Cooldown time Short Range, Maneuver
  • Deal minor damage.
  • Target receives Expose (12s).

Maneuver: Gain 1 rank concentration on hit, but lose 1 rank concentration if the attack misses.
Expose: Reduces resistance and increases damage taken from attacks.

Vile Hunt Vile Hunt Normal (Combo type) Focus (Skill Attribute) Magic (Attack type) Soul (Magic type) 12 sec. Cooldown time Short Range
  • Target receives Life Tap.

Life Tap: Melee attackers gain health.


Skill Set 5 (unlocked at level 24)[]

Skill Skill Details Description Effect Details
Arrow Storm Arrow Storm Normal (Combo type) Focus (Skill Attribute) Ranged (Attack type) Spirit (Magic type) 14 sec. Cooldown time Long Range
  • Deal moderate calculated damage to up to 3 targets at target location.

Calculated: Thoughtful attacks that have increased damage if the target has a lower concentration than the Skill User.

Death's Commision Death's Commision Normal (Combo type) Body (Skill Attribute) Magic (Attack type) Soul (Magic type) 15 sec. Cooldown time Target
  • Mark target (8s).
  • All nearby group members receive major heal if Marked target dies within 8 seconds.
-
Mimicry Mimicry Normal (Combo type) Body (Skill Attribute) Magic (Attack type) Soul (Magic type) 20 sec. Cooldown time Target
  • Copy the current Stats Ranks from target.
-
Spear Spear Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Soul (Magic type) 6 sec. Cooldown time Short Range
  • Deal heavy calculated and piercing damage.

Calculated: Thoughtful attacks that have increased damage if the target has a lower concentration than the Skill User.
Piercing: The damage of piercing attacks is not diminished by resistance and affinity values of the target.

Surprise Attack Surprise Attack Normal (Combo type) Focus (Skill Attribute) Melee (Attack type) Spirit (Magic type) 11 sec. Cooldown time Short Range, Maneuver
  • Deal minor damage.
  • Target receives Expose [Ranged] (12s).

Maneuver: Gain 1 rank concentration on hit, but lose 1 rank concentration if the attack misses.
Expose [Ranged]: Reduces ranged resistance and increases damage taken from ranged attacks.

Whirl Whirl Normal (Combo type) Focus (Skill Attribute) Melee (Attack type) Rune (Magic type) 11 sec. Cooldown time Short Range
  • Target loses up to 3 ranks Concentration.
-


Skill Set 6 (unlocked at level 34)[]

Skill Skill Details Description Effect Details
Contra Blade Contra Blade None (Combo type) Body (Skill Attribute) Melee (Attack type) Soul (Magic type) 4 sec. Cooldown time Short Range, Backstab
  • Deal piercing damage based upon target's total Resistance values.

Backstab: Specific attacks that deal increased damage when the target is hit from the rear.
Piercing: The damage of piercing attacks is not diminished by resistance and affinity values of the target.

Disorienting Shot Disorienting Shot Normal (Combo type) Focus (Skill Attribute) Ranged (Attack type) Spirit (Magic type) 8 sec. Cooldown time Long Range
  • Enemies at target location receive Distract (12s) and receive Expose [Ranged] (12s).

Distract: Concentration is reduced by 3 Ranks. At the end of the duration, Concentration is raised by 3 ranks again.
Expose [Ranged]: Reduces ranged resistance and increases damage taken from ranged attacks.

Doom Doom Normal (Combo type) Mind (Skill Attribute) Ranged (Attack type) Soul (Magic type) 20 sec. Cooldown time Target
  • Mark target (16s).
  • Target receives Expose (16s).

Expose: Reduces resistance and increases damage taken from attacks.

Shred Shred Normal (Combo type) Focus (Skill Attribute) Melee (Attack type) Rune (Magic type) 7 sec. Cooldown time Short Range, Maneuver
  • Target receives Hamstring (12s).

Maneuver: Gain 1 rank concentration on hit, but lose 1 rank concentration if the attack misses.
Hamstring: Lose health during movement.

Spinal Tap Spinal Tap Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Soul (Magic type) 12 sec. Cooldown time Short Range, Backstab
  • Deal minor damage.
  • Target receives Life Tap (12s).

Backstab: Specific attacks that deal increased damage when the target is hit from the rear.
Life Tap: Melee attackers gain health.

Quest Skills[]

Skill Skill Details Description Effect Details
Reflecting Strikes Reflecting Strikes Normal (Combo type) Focus (Skill Attribute) Melee (Attack type) Soul (Magic type) 12 sec. Cooldown time Self
  • Deal minor damage up to 3 times to all nearby enemies.
  • For the duration of Reflecting Strikes, deal minor damage to 3 nearby enemies when hit by a Ranged Skill.
  • Become Immune [Ranged] (4s)

Immune [Ranged]: No damage taken from ranged attacks.

Skinshifter Body Slots: Soul Mazes[]

Bodyslot Level Description Appearance
Ousted Crystal Maze Ousted Crystal Maze 5 Ousted Cutthroat appearance. Increased physique regeneration. Lasts about 30 seconds.
Ousted glaive shift.jpg
Wolf Crystal Maze Wolf Crystal Maze 5 Shaymane appearance. Movement speed is increased slightly while in Shaymayne appearance. Gain minor moral (+2). Lasts about 30 seconds.
Shaymane shift.jpg
Boar Crystal Maze Boar Crystal Maze 10 Swine appearance. Gain minor Infused (melee) Increases melee damage dealt. Lasts about 30 seconds.
Boar Shift.jpg
Arionite Crystal Maze Arionite Crystal Maze 10 Arionite Backstabber appearance. Increased melee resistance. Melee attackers lose physique. Lasts about 30 seconds.
Arionite shift.jpg
Plant Crystal Maze Plant Crystal Maze 15 Plant appearance. Gain herbal remedy. Incoming heal effects are increased (x8 healing). Last about 30 seconds.
Plant shift.jpg
Urgarut Crystal Maze Urgarut Crystal Maze 25 Urgarut appearance. Gain armored skin. Increased melee resistance. Lasts about 30 seconds.
Urgarut Shift.jpg
Glaive Crystal Maze Glaive Crystal Maze 30

Glaive appearance. Gain Glaive Counterattack. Ranged attacks reduce the target's physique. Melee attacks reduce the target's concentration. Lasts 30 seconds.

Glaive lookout Shift.jpg
Tiger Crystal Maze Tiger Crystal Maze 35

Tiger appearance. Movement speed is greatly increased while in tiger appearance. Gain Niler's Endurance. Adds +1 physique about every 3 seconds for 30 seconds.

Niler Shift.jpg
Vhuul Crystal Maze Vhuul Crystal Maze 50 Vhuul appearance. Gain full morale on hit.
Urvhail Crystal Maze Urvhail Crystal Maze 50 Urvhail appearance. Increased Concentration Regeneration and Decreased Incoming Con Debuffs

See also[]

Rogue Archetype
Death Hand
Trickster

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