Target, Opener Defense
- Teleport to target enemy.
- Receive Evasive (8s).
Defense: All incoming heal effects are increased.
Evasive: Increased melee and ranged resistances. Melee attackers lose physique. Ranged attackers lose concentration.
Sigils[]
You can use the following type of Sigils on this skill:
Skill Breakdown[]
- - This is a Combo opener, use this to open a combo to achieve stronger attacks.
- - This skill's damage increases if attribute points are added to Mind.
- - This skill is a melee attack, you need to have a melee weapon equipped to use it.
- - This skill deals Soul damage.
- - This skill has an 8 second cooldown.
Invisible facts:
- This skill has a 1.5 second cast time.
Notes[]
- This skill is exclusive to the Adept Discipline.
- This skill is available upon level 11, at the same time as skill deck 3.